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		<title><![CDATA[Game Reviews ]]></title>
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		<link>http://darklandofdoom.webs.com/apps/blog/</link>
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			<item>
				<title>
Sonic Unleashed Review
</title>
				<link>http://darklandofdoom.webs.com/apps/blog/show/1678107</link>
				<description>
&lt;p&gt;&lt;font color="#000080"&gt;Platform(s) Available:&lt;/font&gt; PS3 &amp;amp; Xbox360&lt;/p&gt;&lt;p&gt;&lt;font color="#000080"&gt;ESRB:&lt;/font&gt; E&lt;/p&gt;&lt;p&gt;&lt;font color="#000080"&gt;Genre:&lt;/font&gt; Action / adventure&lt;/p&gt;&lt;p&gt;&lt;font color="#000080"&gt;Concept:&lt;/font&gt; A high speed action game with GOW game play elements&lt;/p&gt;&lt;p&gt;&lt;font color="#000080"&gt;Storyline:&lt;/font&gt; When they have sonic in the intro fighting his long time foe Dr, Eggman&lt;/p&gt;&lt;p&gt;As Eggman goes on the run sonic fallows him as Super Sonic only to get trapped in some kind of canon that drains the Chaos Emeralds of there powers and then fires Braking the planet apart, changing sonic in to the warehog at night.&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Now in the story you are trying to fix the mess Eggman made and change your self back to normal.&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;And just to make things even more odd you have this new character fallowing you by the name chip. If you want to describe him he is sort of like a male version of Navi (from the Zelda games) who has a mad love of al things related to food &lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Graphics: The graphics are fairly well done, &lt;/p&gt;&lt;p&gt;I felt like I was looking at a cartoon.&lt;/p&gt;&lt;p&gt;There was also a cute look to some of the characters.&lt;/p&gt;&lt;p&gt;&lt;font color="#000080"&gt;Sound:&lt;/font&gt; Well the Sound EFX are good as well the BG music.&lt;/p&gt;&lt;p&gt;Now Mind you I found some of the dialog could have used some work so it kind of made the voices acting feel a little lackluster?..&lt;/p&gt;&lt;p&gt;&lt;font color="#000080"&gt;Gameplay:&lt;/font&gt; Well lets get in to the game play.&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;This is by far some of the best game play.&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;For example when you play as sonic its switches between 3d &amp;amp; 2d&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Ware when you are playing as the warehog (lol) it plays a lot like a kid friendly version of God of War?&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;font color="#000080"&gt;Overall Score [0-100%]:&lt;/font&gt; 93%&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;img height="350" width="425" src="http://thumbs.freewebs.com/Platform/mediaPreview.jsp?type=YouTube&amp;amp;id=o06ItHyNivk" alt="YouTube-o06ItHyNivk" class="fw_media_youtube fw-parse" style="WIDTH: 244px; HEIGHT: 187px"/&gt;&lt;/p&gt;
</description>
				<pubDate>Fri, 23 Jan 2009 12:50:00 -0500</pubDate>
				<guid>http://darklandofdoom.webs.com/apps/blog/show/1678107</guid>
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				<title>
Sonic Unleashed
</title>
				<link>http://darklandofdoom.webs.com/apps/blog/show/330942</link>
				<description>
&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;font size="3"&gt;&lt;font face="Times New Roman"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;Platform(s) Available:&lt;/b&gt; &lt;/font&gt;&lt;span style="COLOR: blue; FONT-FAMILY: Andy"&gt;PS3 &amp;amp; Xbox360&lt;/span&gt;&lt;br/&gt;&lt;font face="Times New Roman"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;ESRB:&lt;/b&gt;&lt;font color="#000080"&gt; E&lt;br/&gt;&lt;/font&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;Genre:&lt;/b&gt; &lt;font color="#000080"&gt;Action / adventure&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;br/&gt;&lt;font size="3"&gt;&lt;font face="Times New Roman"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;Concept:&lt;/b&gt; &lt;font color="#000080"&gt;A high speed action game with GOW game play elements&lt;br style="mso-special-character: line-break"/&gt;&lt;/font&gt;&lt;br style="mso-special-character: line-break"/&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;&lt;font size="3" face="Times New Roman"&gt;Storyline:&lt;/font&gt;&lt;/b&gt;&lt;span class="postbody"&gt;&lt;span style="FONT-SIZE: 11pt; FONT-FAMILY: Andy"&gt; &lt;/span&gt;&lt;/span&gt;&lt;font size="3" color="#000080" face="Times New Roman"&gt;When they have sonic in the intro fighting his long time foe Dr, Eggman&lt;/font&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;font size="3" color="#000080" face="Times New Roman"&gt;As Eggman goes on the run sonic fallows him as Super Sonic only to get trapped in some kind of canon that drains the Chaos Emeralds of there powers and then fires Braking the planet apart, changing sonic in to the warehog at night.&lt;/font&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;p&gt;&lt;font size="3" color="#000080" face="Times New Roman"&gt;&amp;#160;&lt;/font&gt;&lt;/p&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;font size="3" color="#000080" face="Times New Roman"&gt;Now in the story you are trying to fix the mess Eggman made and change your self back to normal.&lt;/font&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;p&gt;&lt;font size="3" color="#000080" face="Times New Roman"&gt;&amp;#160;&lt;/font&gt;&lt;/p&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;font size="3" color="#000080" face="Times New Roman"&gt;And just to make things even more odd you have this new character fallowing you by the name chip. If you want to describe him he is sort of like a male version of Navi (from the Zelda games) who has a mad love of al things related to food :/&lt;/font&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;span style="COLOR: blue"&gt;&lt;p&gt;&lt;font size="3" color="#000080" face="Times New Roman"&gt;&amp;#160;&lt;/font&gt;&lt;/p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;font size="3"&gt;&lt;font face="Times New Roman"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;Graphics: &lt;/b&gt;&lt;font color="#000080"&gt;The graphics are fairly well done, &lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;font size="3" color="#000080" face="Times New Roman"&gt;I felt like I was looking at a cartoon.&lt;/font&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;font size="3" color="#000080" face="Times New Roman"&gt;There was also a cute look to some of the characters.&lt;/font&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;&lt;br style="mso-special-character: line-break"/&gt;&lt;br style="mso-special-character: line-break"/&gt;&lt;p&gt;&lt;font size="3" face="Times New Roman"&gt;&lt;/font&gt;&lt;/p&gt;&lt;/b&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;font size="3"&gt;&lt;font face="Times New Roman"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;Sound: &lt;/b&gt;&lt;font color="#000080"&gt;Well the Sound EFX are good as well the BG music.&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;font size="3" color="#000080" face="Times New Roman"&gt;Now Mind you I found some of the dialog could have used some work so it kind of made the voices acting feel a little lackluster&amp;#8230;..&lt;/font&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;&lt;br style="mso-special-character: line-break"/&gt;&lt;br style="mso-special-character: line-break"/&gt;&lt;p&gt;&lt;font size="3" face="Times New Roman"&gt;&lt;/font&gt;&lt;/p&gt;&lt;/b&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;font size="3"&gt;&lt;font face="Times New Roman"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;Gameplay:&lt;/b&gt; &lt;font color="#000080"&gt;Well lets get in to the game play.&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;p&gt;&lt;font size="3" color="#000080" face="Times New Roman"&gt;&amp;#160;&lt;/font&gt;&lt;/p&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;font size="3" color="#000080" face="Times New Roman"&gt;This is by far some of the best game play.&lt;/font&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;p&gt;&lt;font size="3" color="#000080" face="Times New Roman"&gt;&amp;#160;&lt;/font&gt;&lt;/p&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;font size="3" color="#000080" face="Times New Roman"&gt;For example when you play as sonic its switches between 3d &amp;amp; 2d&lt;/font&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;p&gt;&lt;font size="3" color="#000080" face="Times New Roman"&gt;&amp;#160;&lt;/font&gt;&lt;/p&gt;&lt;/p&gt;&lt;div style="BORDER-RIGHT: medium none; PADDING-RIGHT: 0in; BORDER-TOP: medium none; PADDING-LEFT: 0in; PADDING-BOTTOM: 1pt; BORDER-LEFT: medium none; PADDING-TOP: 0in; BORDER-BOTTOM: windowtext 1.5pt solid"&gt;&lt;p style="BORDER-RIGHT: medium none; PADDING-RIGHT: 0in; BORDER-TOP: medium none; PADDING-LEFT: 0in; PADDING-BOTTOM: 0in; MARGIN: 0in 0in 0pt; BORDER-LEFT: medium none; PADDING-TOP: 0in; BORDER-BOTTOM: medium none; mso-border-bottom-alt: solid windowtext 1.5pt; mso-padding-alt: 0in 0in 1.0pt 0in" class="MsoNormal"&gt;&lt;font size="3" color="#000080" face="Times New Roman"&gt;Ware when you are playing as the warehog (lol) it plays a lot like a kid friendly version of God of War&amp;#8230;&lt;/font&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;&lt;br style="mso-special-character: line-break"/&gt;&lt;br style="mso-special-character: line-break"/&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;/b&gt;&lt;/p&gt;&lt;p style="BORDER-RIGHT: medium none; PADDING-RIGHT: 0in; BORDER-TOP: medium none; PADDING-LEFT: 0in; PADDING-BOTTOM: 0in; MARGIN: 0in 0in 0pt; BORDER-LEFT: medium none; PADDING-TOP: 0in; BORDER-BOTTOM: medium none; mso-border-bottom-alt: solid windowtext 1.5pt; mso-padding-alt: 0in 0in 1.0pt 0in" class="MsoNormal"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;&lt;font size="3"&gt;&lt;font face="Times New Roman"&gt;Overall Score [0-100%]:&lt;span style="mso-spacerun: yes"&gt;&amp;#160; &lt;/span&gt;&lt;font color="#000080"&gt;93%&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p style="BORDER-RIGHT: medium none; PADDING-RIGHT: 0in; BORDER-TOP: medium none; PADDING-LEFT: 0in; PADDING-BOTTOM: 0in; MARGIN: 0in 0in 0pt; BORDER-LEFT: medium none; PADDING-TOP: 0in; BORDER-BOTTOM: medium none; mso-border-bottom-alt: solid windowtext 1.5pt; mso-padding-alt: 0in 0in 1.0pt 0in" class="MsoNormal"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;&lt;font size="3"&gt;&lt;font face="Times New Roman"&gt;&lt;font color="#000080"&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;p style="BORDER-RIGHT: medium none; PADDING-RIGHT: 0in; BORDER-TOP: medium none; PADDING-LEFT: 0in; PADDING-BOTTOM: 0in; MARGIN: 0in 0in 0pt; BORDER-LEFT: medium none; PADDING-TOP: 0in; BORDER-BOTTOM: medium none; mso-border-bottom-alt: solid windowtext 1.5pt; mso-padding-alt: 0in 0in 1.0pt 0in" class="MsoNormal"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;&lt;font size="3"&gt;&lt;font face="Times New Roman"&gt;&lt;font color="#000080"&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/p&gt;&lt;img width="425" src="http://thumbs.freewebs.com/Platform/mediaPreview.jsp?type=YouTube&amp;amp;id=o06ItHyNivk" alt="YouTube-o06ItHyNivk" height="350" style="WIDTH: 253px; HEIGHT: 180px" class="fw_media_youtube fw-parse"/&gt;&lt;/div&gt;
</description>
				<pubDate>Fri, 23 Jan 2009 00:50:00 -0500</pubDate>
				<guid>http://darklandofdoom.webs.com/apps/blog/show/330942</guid>
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			<item>
				<title>
Little big planet
</title>
				<link>http://darklandofdoom.webs.com/apps/blog/show/330925</link>
				<description>
&lt;p&gt;&lt;span style="FONT-WEIGHT: bold"&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;table border="1" cellpadding="1" cellspacing="1" bordercolor="#ffffff"&gt;&lt;tr&gt;&lt;td&gt;&amp;#160;&lt;span style="FONT-WEIGHT: bold"&gt;Platform(s) Available:&lt;/span&gt;&lt;span style="FONT-SIZE: 12pt; COLOR: blue; FONT-FAMILY: Andy; mso-fareast-font-family: 'Times New Roman'; mso-bidi-font-family: 'Times New Roman'; mso-ansi-language: EN-US; mso-fareast-language: EN-US; mso-bidi-language: AR-SA"&gt;Play&lt;/span&gt;&lt;span style="FONT-SIZE: 12pt; COLOR: blue; FONT-FAMILY: Andy; mso-fareast-font-family: 'Times New Roman'; mso-bidi-font-family: 'Times New Roman'; mso-ansi-language: EN-US; mso-fareast-language: EN-US; mso-bidi-language: AR-SA"&gt;Station 3&lt;/span&gt; &lt;br/&gt;&lt;span style="FONT-WEIGHT: bold"&gt;Platform(s) played on:&lt;/span&gt; &lt;span style="FONT-SIZE: 12pt; COLOR: blue; FONT-FAMILY: Andy; mso-fareast-font-family: 'Times New Roman'; mso-bidi-font-family: 'Times New Roman'; mso-ansi-language: EN-US; mso-fareast-language: EN-US; mso-bidi-language: AR-SA"&gt;PS3&lt;/span&gt;&amp;#160;&lt;br/&gt;&lt;span style="FONT-WEIGHT: bold"&gt;Genre:&lt;/span&gt;&amp;#160;&lt;span style="FONT-SIZE: 12pt; COLOR: blue; FONT-FAMILY: Andy; mso-fareast-font-family: 'Times New Roman'; mso-bidi-font-family: 'Times New Roman'; mso-ansi-language: EN-US; mso-fareast-language: EN-US; mso-bidi-language: AR-SA"&gt;Platformer&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&amp;#160;&lt;img width="40" src="http://www.gametap.com/images/esrb/ESRB_Everyone.jpg" alt="Everyone" height="60"/&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;Concept:&lt;/b&gt; &lt;span style="COLOR: blue; FONT-FAMILY: Andy"&gt;a game that keeps you coming back with no end in sight&lt;/span&gt;&lt;br style="mso-special-character: line-break"/&gt;&lt;br style="mso-special-character: line-break"/&gt;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;Storyline:&lt;/b&gt;&lt;span class="postbody"&gt;&lt;span style="FONT-SIZE: 11pt; FONT-FAMILY: Andy"&gt; &lt;span style="COLOR: blue"&gt;Yah well the story starts off with you being introduced to the world of Little big planet as you go further in the game you start having to help out the people of LBP but you will start to hear an see a character who goes by the name of the collector. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="FONT-SIZE: 11pt; COLOR: blue; FONT-FAMILY: Andy"&gt;&lt;br/&gt;&lt;br/&gt;&lt;span class="postbody"&gt;But the game doses not end there. At that point you are able to use all the items you collected in the game to make a level of your own. &lt;/span&gt;&lt;br/&gt;&lt;br/&gt;&lt;span class="postbody"&gt;Although you can make levels after the first act, although you might want to wait a tad bit &lt;img border="0" src="http://s2.cdn.gaiaonline.com/images/common/smilies/icon_sweatdrop.gif" alt="icon_sweatdrop.gif"/&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="FONT-SIZE: 11pt; COLOR: blue; FONT-FAMILY: Andy"&gt;&lt;/span&gt;&lt;span style="FONT-SIZE: 11pt; COLOR: blue; FONT-FAMILY: Andy"&gt;&lt;br/&gt;&lt;br/&gt;&lt;span class="postbody"&gt;although the main part of the game is the hole sharing aspect &lt;/span&gt;&lt;br/&gt;&lt;br/&gt;&lt;span class="postbody"&gt;although I'm kind of evil and got my copy a week before it came out &lt;img border="0" src="http://s2.cdn.gaiaonline.com/images/common/smilies/icon_sweatdrop.gif" alt="icon_sweatdrop.gif"/&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="FONT-SIZE: 11pt; COLOR: blue; FONT-FAMILY: Andy"&gt;&lt;/span&gt;&lt;span style="COLOR: blue"&gt;&lt;br style="mso-special-character: line-break"/&gt;&lt;br style="mso-special-character: line-break"/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;Graphics: &lt;/b&gt;&lt;span style="COLOR: blue; FONT-FAMILY: Andy"&gt;This game has some of the most charming Graphics out there.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;span style="COLOR: blue; FONT-FAMILY: Andy"&gt;With its cute little character sack boy.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;span style="COLOR: blue; FONT-FAMILY: Andy"&gt;Its long list of breath taking levels and map designs.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;span style="COLOR: blue; FONT-FAMILY: Andy"&gt;You just can?t seem to get any better then this&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;span style="COLOR: blue; FONT-FAMILY: Andy"&gt;or can you?......&lt;/span&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;&lt;br style="mso-special-character: line-break"/&gt;&lt;br style="mso-special-character: line-break"/&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;Sound: &lt;/b&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;&lt;span style="COLOR: blue; FONT-FAMILY: Andy"&gt;this game has a fairly good sound track and sound file list its some cute some dark, as well as some well?. Random stuff &lt;img border="0" src="http://s2.cdn.gaiaonline.com/images/common/smilies/icon_sweatdrop.gif" alt="icon_sweatdrop.gif"/&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="FONT-SIZE: 11pt; COLOR: blue; FONT-FAMILY: Andy"&gt;&lt;/span&gt;&lt;span style="COLOR: blue; FONT-FAMILY: Andy"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;&lt;br/&gt;Control: it?s a vary simple set up you have to work with here on LBP.&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;&lt;span style="COLOR: blue; FONT-FAMILY: Andy"&gt;It?s so easy in fact you can pick up and master it in seconds.&lt;/span&gt;&lt;br style="mso-special-character: line-break"/&gt;&lt;br style="mso-special-character: line-break"/&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;Gameplay: &lt;span style="mso-spacerun: yes"&gt;&amp;#160;&lt;/span&gt;&lt;/b&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;&lt;span style="COLOR: blue; FONT-FAMILY: Andy"&gt;as a Platformer it is one of the best ones out there.&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;&lt;span style="COLOR: blue; FONT-FAMILY: Andy"&gt;There are a few problems though, an Example would be when you jump around you automatically switch between the layers. &lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;&lt;span style="COLOR: blue; FONT-FAMILY: Andy"&gt;But this is such a small problem it dose not drag down the game all that much.&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;&lt;br/&gt;My Say: &lt;/b&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;&lt;span style="COLOR: blue; FONT-FAMILY: Andy"&gt;its probably one of the best games for the PS3 out there&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;&lt;span style="COLOR: blue; FONT-FAMILY: Andy"&gt;If you don?t have this game but own a PS3 then you owe it to your self to get this game. The fact you can make your own levels should be a one of the selling points.&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p style="MARGIN: 0in 0in 0pt" class="MsoNormal"&gt;&lt;b style="mso-bidi-font-weight: normal"&gt;&lt;br/&gt;Overall Score [0-100%]:&lt;span style="mso-spacerun: yes"&gt;&amp;#160; &lt;/span&gt;&lt;span style="FONT-SIZE: 12pt; COLOR: blue; FONT-FAMILY: 'Times New Roman'; mso-fareast-font-family: 'Times New Roman'; mso-ansi-language: EN-US; mso-fareast-language: EN-US; mso-bidi-language: AR-SA"&gt;98.9 / 100%&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;img width="160" src="http://media.ign.com/games/image/object/856/856680/little_big_planet_esrbboxart_160w.jpg" alt="LittleBigPlanet" height="184" title="LittleBigPlanet" id="gameDetailsBoxShotImg"/&gt;&amp;#160; &lt;img width="425" src="http://thumbs.freewebs.com/Platform/mediaPreview.jsp?type=YouTube&amp;amp;id=91atCLKw0VU" alt="YouTube-91atCLKw0VU" height="350" style="WIDTH: 259px; HEIGHT: 204px" class="fw_media_youtube fw-parse"/&gt;&lt;/p&gt;
</description>
				<pubDate>Thu, 13 Nov 2008 04:53:00 -0500</pubDate>
				<guid>http://darklandofdoom.webs.com/apps/blog/show/330925</guid>
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			<item>
				<title>
Metal Gear Solid 4: Guns of the Patriots
</title>
				<link>http://darklandofdoom.webs.com/apps/blog/show/330926</link>
				<description>
&lt;P&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;&lt;/SPAN&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;&lt;SPAN class=postbody&gt;
&lt;TABLE class="" borderColor=#ffffff cellSpacing=1 cellPadding=1 background="" border=1&gt;
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&lt;P&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;Game Title:&lt;/SPAN&gt; Metal Gear Solid 4: Guns of the Patriots &lt;BR&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;Platform(s) Available:&lt;/SPAN&gt;Playstation 3 &lt;BR&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;Platform(s) played on:&lt;/SPAN&gt; PS3 &lt;BR&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;Genre:&lt;/SPAN&gt; Stealth Action Shooter&amp;nbsp;&amp;nbsp;&lt;BR&gt;&amp;nbsp;&lt;/P&gt;&lt;/TD&gt;
&lt;TD&gt;&amp;nbsp;&lt;IMG height=60 alt=Mature src="http://www.gametap.com/images/esrb/ESRB_mature.jpg" width=40&gt;&lt;/TD&gt;&lt;/TR&gt;&lt;/TBODY&gt;&lt;/TABLE&gt;&lt;/P&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;
&lt;P&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;Storyline:&lt;/SPAN&gt; Set in 2014, five years after the "Big Shell Incident" (the events of the Plant chapter from Metal Gear Solid 2), Metal Gear Solid 4 portrays a world where the restriction of military intervention on foreign soil has been eased, fueling the need for private military companies (PMCs) to fight proxy wars for business purposes. Nanotechnology has become prominent, both to enhance the capabilities and enforce the loyalty of mercenaries. The nanomachine system that PMCs use is called "Sons of the Patriots" or "SOP". The five largest of these PMCs (Praying Mantis, Otselotovaya Khvatka, Werewolf, Pieuvre Armement and Raven Sword) are owned by a single mother company named Outer Heaven, which is operated by Liquid Ocelot. Amassing an army whose manpower rivals that of the United States, Liquid prepares to launch an armed insurrection by taking control of SOP. With the world once again in crisis, a rapidly aging and disillusioned Solid Snake is deployed into the Middle East by Roy Campbell to terminate Liquid. &lt;BR&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;Graphics:&lt;/SPAN&gt; One thing this game has, Is amazing graphics, that capture every single motion perfectly, With the games action it really puts you into the game, and makes some Hollywood Blockbusters look dull. &lt;BR&gt;this hands down the best looking PS3 game that i've played. &lt;BR&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;Sound:&lt;/SPAN&gt; well lets see the guns sound like thar sapost to. &lt;BR&gt;the voice cast is some of the best. &lt;BR&gt;and the music is too awsome for words. &lt;BR&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;Control:&lt;/SPAN&gt; at first I was in shock when I played the game for the first time becuse I was not use to the controls. &lt;BR&gt;but after some time I became use to them. &lt;BR&gt;it handles like most 3rd person shooters. &lt;BR&gt;witch made it easy for me to pick it up. &lt;BR&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;Gameplay:&lt;/SPAN&gt; Some of the best yet. &lt;BR&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;My Say:&lt;/SPAN&gt; Where can I start? This game is amazing. It has everything. From Assasins Creed costumes to unlock, To Grenade Launchers. Drebin points are what you earn when you meet Drebin, If you have a certain gun and you pick another one up from an Enemy, That gun is sold, but you keep the Ammo. The more Drebin Points you have, The better guns you can buy. This game may be confusing to some, well the storyline is connected to the other MGS games, So if you havent played the others it might be a little hard getting used to, and you may need to start off playing the Easy mode first, but you can play on with a playthrough and keep all your guns in that playthrough and costumes etc. &lt;BR&gt;my only probem with this game is that its a little to short for me. butthe online play more then makes up for it. &lt;BR&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="FONT-WEIGHT: bold"&gt;Overall Score:&lt;/SPAN&gt; 98.9%&amp;nbsp;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;A href="http://www.konami.jp/mgs4/us/top.html"&gt;&lt;IMG src="http://pcmedia.ign.com/pc/image/object/714/714044/MGS4_PS3_2D_FOB_jpg_jpgcopyboxart_160w.jpg" border=0&gt;&lt;/A&gt;&lt;/P&gt;
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</description>
				<pubDate>Tue, 28 Oct 2008 17:22:20 -0400</pubDate>
				<guid>http://darklandofdoom.webs.com/apps/blog/show/330926</guid>
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				<title>
Silent Bomber
</title>
				<link>http://darklandofdoom.webs.com/apps/blog/show/330927</link>
				<description>
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;Platform Available:&lt;/SPAN&gt;PlayStation &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Platform played on:&lt;/SPAN&gt; PS1 &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;ESRB:&lt;/SPAN&gt;T for teen &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Genre:&lt;/SPAN&gt;action &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Concept:&lt;/SPAN&gt;an old-school Run &amp;amp; Gun action game with bombs &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;Storyline: &lt;/SPAN&gt;Jutah Fate, a member of a special military unit was sent in on a solo mission deep into enemy territory on the planet Tarakhan. While on this misson, he comes across an enemy camp and is ordered to burn it to the ground. Upon doing so, Jutah is shocked to find that the camp never housed any soldiers, it was for civilians. Jutah, his faith shaken by the realisation that he has attacked innocent people is then forced to completely destroy the area, killing everyone. &lt;BR&gt;Jutah is arrested for war crimes and placed in prison. Seven years later, he is released to take part in a military operation due to his world, Hornet, having such a vast military shortage. Jutah has retreated inwards after the incident seven years ago and has become an emotionless killer. He refers to himself as "Nothing more than a killing machine." on several occasions throughout the game. &lt;BR&gt;Jutah's mission is to destroy a huge space cruiser called the Dante, witch is currently heading towards the planet Hornet and seeks to blow it to smithereens using the 'Fermion Cannon' a weapon of immense destructive power &lt;BR&gt;&lt;/P&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;Graphics:&lt;/SPAN&gt;he game is a rich, seamless blend of futuristic environments, pyrotechnic special effects, and a steady frame rate. Viewed generally from an overhead perspective, &lt;BR&gt;Silent Bomber's main fault is not letting you see far enough ahead into the distance. &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;Sound:&lt;/SPAN&gt;the music and sound FX wher sweet but, the voice acting is not so good. &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;Control:&lt;/SPAN&gt; I have to say the controls are farely simple. &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;Gameplay:&lt;/SPAN&gt;I found the two-player mode could have used some work,whar the single-player mode is just awsome. &lt;BR&gt;the thing I liked most about the game play was the envirment. like boom thar goes part of thar building or woops did I just blow up that wall. &lt;IMG alt=icon_xd.gif src="http://s2.cdn.gaiaonline.com/images/common/smilies/icon_xd.gif" border=0&gt; &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;My Say:&lt;/SPAN&gt;this is on of the best action games to date and it is in need of a Sequel. &lt;BR&gt;but till then I'll have fun playing Silent Bomber &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;Overall Score:&lt;/SPAN&gt; I give Silent Bomber a 8.9/10&amp;nbsp;&amp;nbsp;&lt;IMG src="http://images.freewebs.com/Images/Smilies/Round/blink.gif"&gt;&lt;/P&gt;
&lt;P&gt;&lt;IMG src="http://images3.wikia.nocookie.net/dothack/images/thumb/2/24/Silentbomber.jpg/280px-Silentbomber.jpg" border=0&gt;&lt;/P&gt;
</description>
				<pubDate>Thu, 24 Apr 2008 16:33:07 -0400</pubDate>
				<guid>http://darklandofdoom.webs.com/apps/blog/show/330927</guid>
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				<title>
Wild Arms
</title>
				<link>http://darklandofdoom.webs.com/apps/blog/show/330928</link>
				<description>
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&lt;TD class=compoundSimplePost vAlign=top width="100%"&gt;
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&lt;TD class=say_a1&gt;&lt;/TD&gt;
&lt;TD class=say_a2&gt;&lt;IMG height=1 src="http://s2.cdn.gaiaonline.com/images/s.gif" width=1 border=0&gt; 
&lt;TABLE cellSpacing=0 cellPadding=0 width="100%" border=0&gt;
&lt;TBODY&gt;
&lt;TR&gt;
&lt;TD class=compoundSimplePost vAlign=top width="100%"&gt;
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&lt;TD class=say_b2&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;Platform(s) Available:&lt;/SPAN&gt; PS1, &lt;BR&gt;PSP, PS3 -Vea PSNetwork &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;Platform(s) played on:&lt;/SPAN&gt; PS1 &lt;BR&gt;&lt;/DIV&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;ESRB:&lt;/SPAN&gt; E for Everyone &lt;BR&gt;&lt;/DIV&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;Genre:&lt;/SPAN&gt; RPG &lt;BR&gt;&lt;/DIV&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;Concept:&lt;/SPAN&gt; RPG, with some action between the battles. &lt;BR&gt;&lt;/DIV&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;Storyline: &lt;/SPAN&gt;It has been 1,000 years since the war with the Metal Demons, the Elw have abandoned Filgaia, the Guardians of Filgaia has lost their power, and the humans have been left to fend for them selves. After the way, Filgaia slowly turned into a vast desert wasteland. Now the Metal Demons have reawakend and only Rudy Jack and Cecilia can stop them. &lt;BR&gt;&lt;/DIV&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;Graphics:&lt;/SPAN&gt; the graphics have a vary anime like look and feel to them, and I found it to be a nice change to some of the other RPGs I have played befor. &lt;BR&gt;&lt;/DIV&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;Sound:&lt;/SPAN&gt; the music was lovely. &lt;BR&gt;as for the sound FX thay wher not the best but still did the job. 6.7/10 &lt;BR&gt;&lt;/DIV&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;Control:&lt;/SPAN&gt; its simple and easy to pick up and play. 10/10 &lt;BR&gt;&lt;/DIV&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;Gameplay:&lt;/SPAN&gt; it is awsome with lots of thing to do. &lt;BR&gt;as well as lots of side quests and other fun stuff to do. you can also make the menu look how ever you want in terms of the icons and the color. 10/10 &lt;BR&gt;&lt;/DIV&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;My Say:&lt;/SPAN&gt; this is one of one of the best RPG for the PS1 to date. I think this is a must have game if you don't allready have it see about finding you'r self a copy. &lt;BR&gt;&lt;/DIV&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;Overall Score:&lt;/SPAN&gt; 9.5/10&lt;/SPAN&gt;&lt;/DIV&gt;&lt;/TD&gt;
&lt;TD class=say_b3&gt;&lt;/TD&gt;&lt;/TR&gt;
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&lt;TD class=say_c1&gt;&lt;IMG height=1 src="http://s2.cdn.gaiaonline.com/images/s.gif" width=1 border=0&gt;&lt;/TD&gt;
&lt;TD class=say_c2&gt;&lt;/TD&gt;
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</description>
				<pubDate>Wed, 30 Jan 2008 12:21:38 -0500</pubDate>
				<guid>http://darklandofdoom.webs.com/apps/blog/show/330928</guid>
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				<title>
Psychonauts
</title>
				<link>http://darklandofdoom.webs.com/apps/blog/show/330929</link>
				<description>
&lt;TABLE class="" borderColor=#ffffff cellSpacing=1 cellPadding=1 background="" border=1&gt;
&lt;TBODY&gt;
&lt;TR&gt;
&lt;TD&gt;&lt;SPAN&gt;&lt;SPAN&gt;&lt;FONT color=maroon&gt;Platform(s) Available:&lt;/FONT&gt;&lt;/SPAN&gt;PS2, x-box, PC&lt;/SPAN&gt; 
&lt;P&gt;&lt;SPAN&gt;&lt;FONT color=maroon&gt;&lt;SPAN&gt;Platform(s) played on:&lt;/SPAN&gt; &lt;/FONT&gt;PC (GameTap)&amp;nbsp;&lt;/SPAN&gt;&amp;nbsp;&lt;/P&gt;&lt;/TD&gt;
&lt;TD&gt;&lt;IMG height=60 src="http://www.gametap.com/images/esrb/ESRB_teen.jpg" width=40 border=0&gt;&amp;nbsp;&lt;/TD&gt;&lt;/TR&gt;
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&lt;TD&gt;
&lt;P&gt;&amp;nbsp;&lt;SPAN&gt;Genre: &lt;/SPAN&gt;action, Adventure, Platformer &lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;&lt;SPAN&gt;&lt;FONT color=maroon&gt;Concept:&lt;/FONT&gt; &lt;/SPAN&gt;action/Adventure game &lt;/SPAN&gt;&lt;SPAN&gt;with Characters that have psychic abilities &lt;BR&gt;&lt;/P&gt;&lt;/SPAN&gt;&lt;/TD&gt;
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&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;Storyline: &lt;/SPAN&gt;&lt;BR&gt;In Psychonauts, you play as Raz (witch is short for Razputin), a young boy with psychic abilities that runs away from "the circus" &lt;BR&gt;a join Whispering Rock Psychic Summer Camp, with is also a training ground for the "Psychinauts". &lt;BR&gt;Raz later discovers info about a "EVIL" plot just where he thought he would be safe... &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;Graphics:&lt;/SPAN&gt;thar prity good if I do say so myself, thar are some small bug when you are in 9's lab (Example: you'r sute might turn a light shade of baby blue) &lt;BR&gt;altho this is vary rare. &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;Sound:&lt;/SPAN&gt;the sound just blends in so well with the game play its self from the bosses yelling at you to the music you hear as you go wild in the mind of others. &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;Control:&lt;/SPAN&gt;the controls are well set up altho I had one small problem with the camera as well I found thay could have added one more shill slot. &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;Gameplay:&lt;/SPAN&gt;top notch with vary little problems. &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;My Say:&lt;/SPAN&gt;well I have to say I had a lot of fun with this game the humor found in the dialogue is &lt;BR&gt;some of the funnyest $h!t ever. oh and one more thing I have to say &lt;A class=postlink href="http://www.gaiaonline.com/gaia/redirect.php?r=http%3A%2F%2Fyoutube.com%2Fwatch%3Fv%3DpKRWnCmD7eU" target=_blank&gt;I am the milk man, My milk is delicious &lt;/A&gt;&lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/DIV&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;Overall Score:&lt;/SPAN&gt; 8.7/10&lt;/SPAN&gt;&lt;/DIV&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;IMG title="Psychonauts " height=199 alt="" src="http://i.cdn.turner.com/gametap/web30/games/000475950/Psychonauts_WIN_Majesco_205_1c770.PNG" width=250&gt;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;/TD&gt;
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</description>
				<pubDate>Sat, 26 Jan 2008 21:27:21 -0500</pubDate>
				<guid>http://darklandofdoom.webs.com/apps/blog/show/330929</guid>
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				<title>
Metal Gear Solid
</title>
				<link>http://darklandofdoom.webs.com/apps/blog/show/330930</link>
				<description>
&lt;SPAN style="COLOR: darkred"&gt;Platform(s) Available:&lt;/SPAN&gt; &lt;BR&gt;PS1, Game Cube(Twin snakes), PC &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Platform(s) played on:&lt;/SPAN&gt; PS1 &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;ESRB:&lt;/SPAN&gt; M for Mature &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Genre:&lt;/SPAN&gt; Stealth action &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Concept:&lt;/SPAN&gt; Epic 3D stelth shooter&lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Storyline: &lt;/SPAN&gt;&lt;BR&gt;Sometime in February 2005, &lt;BR&gt;Solid Snake is forcefully called out of retirement by his old commanding officer Roy Campbell and given a new mission. Apparently, the Special Forces unit FOXHOUND and the Next Generation Special Force were conducting a training exercise on Shadow Moses Island in Alaska's Fox Archipelago when the unit suddenly revolted against the U.S. government. Their demands include the remains of the legendary mercenary Big Boss, and they threaten a nuclear strike within twenty-four hours if their demands are not met. Snake is given two objectives: first, to infiltrate the nuclear weapons disposal facility and rescue DARPA Chief Donald Anderson and Kenneth Baker, the President of ArmsTech. Secondly, he must stop the terrorists from launching a nuclear strike. Secretly, this is also to prevent FOXHOUND from making away with the first (known) American Government backed Metal Gear code named "Rex" &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Graphics:&lt;/SPAN&gt; the best I have ever seen for a PS1 game. 10/10 &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Sound:&lt;/SPAN&gt; wow is all I can think of saying. &lt;BR&gt;the Voice acting was awsome, especially David Hayter who voiced Solid snake and Paul Eiding as Roy Campbell. &lt;BR&gt;the music was also awsome. &lt;BR&gt;and not for the sound FX thay wher top notch. 10/10 &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Control:&lt;/SPAN&gt; the best Control set up ever but I did have one problem at first but I quickly got over it. &lt;BR&gt;&lt;SPAN style="FONT-SIZE: 9px; LINE-HEIGHT: normal"&gt;(if you must know the problem I had was with the fact the "o" button was the action button &amp;amp; not the "X" button)&lt;/SPAN&gt;. &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Gameplay:&lt;/SPAN&gt; You must navigate Solid Snake through the game without being detected ? detection sets off an alarm, which draws armed enemies to you'r location. To return to a lower alert setting, the you must hide, and remain undetected by the enemy until a timer reaches zero(unless you'r in a boss fight). &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;My Say:&lt;/SPAN&gt; one of the best PS1 game ever made and a must have for any one. I have looked at the remakes and thay also look good. even if you don't have a PS1 you should try to get eather the game for the Game Cube or the PC. &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Overall Score:&lt;/SPAN&gt; 10/10&amp;nbsp;&lt;BR&gt;&lt;BR&gt;
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&lt;TD&gt;This game was first released on October 21, 1998 for the PS1 &lt;BR&gt;it was later re the the PC on September 24, 2000 &lt;BR&gt;and then agine for the Game Cube as Metal Gear Solid: The Twin Snakes &lt;BR&gt;on March 9, 2004. &lt;BR&gt;&lt;SPAN style="FONT-SIZE: 15px; LINE-HEIGHT: normal"&gt;NOTE:&lt;/SPAN&gt; all of thes Release dates are from North America.&amp;nbsp;&amp;nbsp;&lt;/TD&gt;
&lt;TD&gt;&lt;IMG id=gameDetailsBoxShotImg title="Metal Gear Solid" height=137 alt="Metal Gear Solid" src="http://media.gamestats.com/gg/image/object/000/000569/MetalGearSolid1_PSXBOX_USboxart_160w.jpg" width=160&gt;&amp;nbsp;&lt;/TD&gt;&lt;/TR&gt;&lt;/TBODY&gt;&lt;/TABLE&gt;&amp;nbsp; 
</description>
				<pubDate>Tue, 08 Jan 2008 12:35:28 -0500</pubDate>
				<guid>http://darklandofdoom.webs.com/apps/blog/show/330930</guid>
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				<title>
flyff
</title>
				<link>http://darklandofdoom.webs.com/apps/blog/show/330931</link>
				<description>
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;Platform(s) Available:&lt;/SPAN&gt; PC &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;Platform(s) played on:&lt;/SPAN&gt; pc &lt;BR&gt;&lt;/P&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;ESRB:&lt;/SPAN&gt; E for everyone &lt;BR&gt;&lt;/P&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;Genre:&lt;/SPAN&gt; MMORPG &lt;BR&gt;&lt;/P&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;Concept:&lt;/SPAN&gt; free online game &lt;BR&gt;&lt;/P&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;Storyline: &lt;/SPAN&gt;In the beginning, five beings of unlimited power saw fit to create a world. They gathered bits of themselves and, walking amongst the stars, created a world devoid of fear, of hate, and of danger. They created the land known as Roika. When they had finished, they looked upon their world and felt that it was somehow incomplete. Until, from amongst the trees, stepped the curiosity-driven Humans and, from high in the mountains and deep underground, came the mighty Dwarpets. The Gods nodded in quiet approval sensing that their world was now seemed perfect. That land, long since lost, enjoyed the peace and tranquility of a true Utopia. For generations the five creators of Roika smiled gracefully upon their work. Doting on their creations like proud parents, they watched as Mankind grew into a species of thoughtful philosophers, loving care-givers, and brilliant scholars. The Gods pushed stars across the night sky to illuminate the pearlescent cities of the Dwarpets and danced through the heavens to the thumping rhythms of their songs. Then, without warning, they decided to leave. Before they left they did two things. They passed all of their secrets to the Dwarpets, certain that they alone possessed strength enough to protect them. And they created the Goddess Rhisis, to watch over Roika and all the life on it. For a time, things were good. But alone on a planet she barely knew, hisis felt the need to create life of her own. She created three beings; and put into each of them an aspect of herself. Bubble was the kindness of Rhisis, her love for the beings that created her and the love of the life that those beings had created. Iblis was the apathy of Rhisis, her indifference towards Roika, and her lack of care for what would happen if she were to leave. Shade was the hate of Rhisis, her shame at being left behind, her fear of being trapped with beings that could never understand her. &lt;BR&gt;The destruction of Roika began with hate. &lt;BR&gt;Shade, in an attempt to destroy all life on Roika, moved everyone to a small corner of the world and, using nearly all the power available to her, separated it and set it adrift in the great sea that covered the world. The Humans ran to the Dwarpets and, with their help, built caves, cities, and mines, to protect themselves. Shade realized that life had not ended as she had hoped and forced her way into the minds of the Dwarpets, stealing the Gods. secrets and destroying most of the Dwarpets in the process. &lt;BR&gt;Shade created the race of creatures known as Masquerpets to destroy anyone who remained in her way. &lt;BR&gt;Bubble, hearing the cries of the humans, struck at the small continent, scattering the Masquerpets and splitting the land into four pieces. &lt;BR&gt;Iblis watched, doing nothing, saying nothing. Her left eye, blue in color, sparkled like a child's, while her right eye, violet as a winter's dusk, gazed into the nothingness beyond the world. &lt;BR&gt;The remaining Humans armed themselves, ready to face the threat of the Masquerpets and to someday stand against the Goddess Shade herself... &lt;BR&gt;&lt;/P&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;Graphics:&lt;/SPAN&gt; nice looking graphics with some lovely land scape. 10/10 &lt;BR&gt;&lt;/P&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;Sound:&lt;/SPAN&gt; to simple and the music was not to good. &lt;BR&gt;when you first play I recamend you shut off the music and play you'r own in the background. 3.9/10 &lt;BR&gt;&lt;/P&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;Control:&lt;/SPAN&gt; thar ok if you use the mouse with you'r right hand. the only problem I had woth the controls was the fact you could not change them. &lt;BR&gt;&lt;/P&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;Gameplay:&lt;/SPAN&gt; it plays a bit like a cross between wow, guild wars &amp;amp; maple story. but its not as bad as it sounds. 8/10 &lt;BR&gt;&lt;/P&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;My Say:&lt;/SPAN&gt;well the game is pritty good with some bad music, and over used sound bits &amp;amp; bites. but overall its worth giveing a try. its free so if you don't like it you can stop playing and you won't be kicking you'r self in the @$$ for wasting 29.50 on a game you didn't like. &lt;BR&gt;&lt;/P&gt;&lt;SPAN style="COLOR: darkred"&gt;&lt;/SPAN&gt;
&lt;P&gt;&lt;SPAN style="COLOR: darkred"&gt;Overall Score:&lt;/SPAN&gt; I give flyff 5.9/10&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;A href="http://www.msplinks.com/MDFodHRwOi8vZmx5ZmYuZ3BvdGF0by5jb20=" target=_blank&gt;&lt;IMG alt="official site" src="http://flyff-forum.gpotato.com/myspace/img/link_official.gif" border=0&gt;&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&lt;A href="http://www.msplinks.com/MDFodHRwOi8vZmx5ZmYuZ3BvdGF0by5jb20=" target=_blank&gt;&lt;/A&gt;&amp;nbsp;&lt;/P&gt;
</description>
				<pubDate>Mon, 31 Dec 2007 16:14:55 -0500</pubDate>
				<guid>http://darklandofdoom.webs.com/apps/blog/show/330931</guid>
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				<title>
Armored Core 4 
</title>
				<link>http://darklandofdoom.webs.com/apps/blog/show/330932</link>
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&lt;TD class=say_b2&gt;
&lt;DIV class=postcontent&gt;&lt;SPAN class=postbody&gt;&lt;SPAN style="COLOR: darkred"&gt;Platform(s) Available:&lt;/SPAN&gt; PS3 &amp;amp; XBox360 &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Platform(s) played on:&lt;/SPAN&gt; PS3 &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;ESRB:&lt;/SPAN&gt; T for teen &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Genre:&lt;/SPAN&gt; Action, Shooter &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Concept:&lt;/SPAN&gt; fast paced mech shooter. &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Storyline: &lt;/SPAN&gt;An explosion in population growth and chronic food and energy shortages brought the world ever closer to terminal condition. The democracies of the world lost control in the face of their citizens' inconsolable desperation and rage at the broadening gap between wealth and poverty. As cities were reduced to bombed-out husks by unchecked terrorism, military force proved the only hope of preserving order. In response, a handful of mechanized arms manufacturers, complete with private armies, expanded in scale and rose to power. &lt;BR&gt;As the world's economic system approached its limits, an unprecedented change swept the globe. The top six corporate conglomerates, already the de facto leaders of the political world, decided to remove power from the nations of the world and began to mount a full-scale war against the establishment. &lt;BR&gt;So began the National Dismantlement War. &lt;BR&gt;The forces of the world's nations fell in quick succession, unable to withstand the onslaught of the Companies' advanced weaponry - in particular a new breed of Armored Core (AC) mechs, despite numbering fewer than 30. The war ended within a month of its start. The Companies had managed to accomplish history's first conclusive worldwide coup de etat in a matter of days. &lt;BR&gt;In the wake of their victory, the Companies established a new system of order. People were gathered into Colonies where labor was rewarded with a guarantee of food and survival. All were powerless to protest except for a small group of rebels who called themselves the Ravens. &lt;BR&gt;The global economy was destroyed and in its wake, a new economy dubbed the "Pax Economica," emerged from the Companies. Though the Companies' spokespeople touted the new system as a reasoned redistribution of the world's limited resources, the resulting castes of this socialist system positioned the world's population as near-slaves to the wealthy Companies. &lt;BR&gt;Five years into the Pax Economica, consolidated military power and the public's pervasive apathy still managed to hold chaos at bay until one lone Raven decided to take matters into his own hands? &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Graphics:&lt;/SPAN&gt;the graphics are top notch 10/10 &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Sound:&lt;/SPAN&gt; the sound ok, 8.5/10 &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Control:&lt;/SPAN&gt; the control is awsome with severl control set ups to pick from I recomend set up B it plays like an FPS with thes controls. 10/10 &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Gameplay:&lt;/SPAN&gt; the game play is cazy fast pased and action packed. &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;My Say:&lt;/SPAN&gt;I felt like a god when my AC, was able to take down all the targets with out takeing a scratch. &lt;BR&gt;this game is just to much fun. I think you have to play this game. &lt;BR&gt;&lt;SPAN style="COLOR: darkred"&gt;Overall Score:&lt;/SPAN&gt; 9.9/10 (99%) &amp;nbsp;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;/TD&gt;
&lt;TD class=say_b3&gt;&lt;/TD&gt;&lt;/TR&gt;
&lt;TR&gt;
&lt;TD class=say_c1&gt;&lt;IMG height=1 src="http://s2.cdn.gaiaonline.com/images/s.gif" width=1 border=0&gt;&lt;/TD&gt;
&lt;TD class=say_c2&gt;&lt;IMG height=1 src="http://s2.cdn.gaiaonline.com/images/s.gif" width=1 border=0&gt;&lt;/TD&gt;&lt;/TR&gt;&lt;/TBODY&gt;&lt;/TABLE&gt;
</description>
				<pubDate>Sat, 22 Dec 2007 17:51:20 -0500</pubDate>
				<guid>http://darklandofdoom.webs.com/apps/blog/show/330932</guid>
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